Rampa di accesso pedonale a locale commerciale progetto Architetto Alberto Costantini Agosto 6, 2008
Posted by archiviz in 3ds max, architecture, mental ray.Tags: rendering, mental ray, global illumination, arredo urbano, final gathering, biased rendering engine, xfrog, 3d studio max 2009, bsp2, urban design, low poly uman model, rampa pedonale, abbattimento barriere architettoniche, rampa per disabili, autocad architecture 2009, evermotion plants, ambient occlusion, proxy object mental ray, avellino, cucine scavolini, grass displacement
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